Opponents
interfere over our 1NT opening
After a Penalty DBL
- RDBL: 5+ in a minor, weak.
Partner must bid 2C.
- 2C (Stayman): Maybe 4+4+ in
majors in a weak hand. Partner has only 3 possible responses.
- 2D/H: Transfers
- Pass: Weak, no 5+ suit, no
4-4 in majors. Partner may RDBL to initiate a scramble or bid a suit
with 5+ cards.
- All other bids are unchanged
After a Non-penalty DBL the
system stays unchanged
RDBL is for business (usually less than game
values).
After a level-2 over-call
showing explicitly only 1 suit
- New suit at level 2:
competitive, non forcing
- DBL: Negative (Stayman)
- Pass over an artificial
over-call followed by DBL: Business
- Cue-bid at level 2 (If
possible, i.e. after a transfer intervention): Take-out, no indication
about stoppers. May hide a limit club 1-suiter, but typically has
values for 2NT.
- 3NT: With
stopper
- 2NT/3C/D/H: transfer. Tranfser to opponent's suit asks for stopper.
After a 2-suited over-call
showing explicitly both suits
- New suit: Competitive
- DBL: Business if over-call is
natural (Negative otherwise)
- 2NT: Invitational
- Lower cue-bid: Shows the
lower of the other 2 suits
- Higher cue-bid: Shows the
higher of the other 2 suits
After 2NT with a 2-suiter
(usually the minors)
- Pass: The equivalent of a
Negative DBL or a Competitive bid or a Pass
- DBL: business interest and
also initiates stopper investigation
- All other bids are as above
After a Natural Over-call at
level 3
- DBL: Negative
- New suit: game forcing
- 3NT: sign off
- 4NT: QST
After a DBL of our Stayman 2C
- RDBL: Let’s play!
- Pass: club stopper
- RDBL: restarts the usual sequence
- Other: no club stopper, same as without intervention
After an over-call of our
Stayman 2C
- DBL: Business
- 2H/S: 4 cards
- Cue-bid 3D: 4+ cards in both
majors
- 3C/D: Good 5+ suit
- Pass: Otherwise. If next
opponent passes, responder bids:
- DBL: Business
- 2H/S: Competitive
- 3H/S over 2D: Smolen
- Cue-bid: Asks for stopper
- 3C/D: Natural, forcing
- 2/3NT: Limit
After a DBL of our transfer bid
(showing the suit)
- Pass: 2 cards in
partner's suit
- "accept" transfer: sign-off
- 2/3NT: stopper
- RDBL: no stopper
- Other bid: fit
After an over-call of our
transfer bid
- Pass: The usual bid. After
opponent’s pass follows:
- DBL: Negative
- New suit: Competitive
- Accept own transfer:
Competitive
- NT: Limit
- Cue-bid: Take-out
- Jump shift: 5+5+, game
values
- DBL: Negative
- Other: Fit