1C/D (m): Natural, best minor
- 3/4/5m: 5+ fit, pre-empt
- 2m: 4+ fit, round forcing.
At least the equivalent of a limit
raise to 3m.
- 3NT: 18-19 HCP, exactly 3
cards in opening suit
- 2NT: Round forcing,
stoppers in the other suits
- 3m: Sign off
- New suit: Singleton in
the suit.
- 4m: RKCB
- Jump in a new suit:
Asking bid in the suit (See “Slam
conventions”)
- NT: Quantitative
- New suit (X): Forcing,
stopper, denies stopper(s) in any lower
un-bid suit
- 3m: Sign off
- New suit: Forcing,
stopper, denies stopper(s) in any lower
un-bid suit.
- NT: Quantitative with
all remaining stoppers
- 3X: Splinter.
- 4m: RKCB
- 4X or Jump in a new
suit: Asking bid in the suit (See “Slam
conventions”)
- Jump in new suit: Splinter
- 4m: RKCB
- 3m: Minimum, unbalanced
- Double jump in a new suit:
Asking bid in the suit (See “Slam
conventions”)
- 2C over 1D : 4+ suit,
Forcing to 4C or 4D
- 3NT: 15-17 HCP, 4441
- 2NT: Stoppers in the majors
- 2H/S/3C: 5-4, at least a
good opening hand (less than a reverse)
- 3H/S: Splinter. Fit in
clubs
- 4C: RKCB with trump clubs
- 3D: 6+ good suit, at least
a good opening hand (less than a
reverse)
- 2D: Otherwise (may have 3
small diamonds in the worst case)<>
- 1D (Walsh):
Natural, round
forcing. If done with a 4-card major suit, it must be with Game
Forcing values.
- 1M: 4+ suit,
unbalanced
- 1S: 4th
Suit Forcing
- 1NT: 11-14 HCP, 5-4,
stopper in spades
- 2C: 11-14 HCP, 5+
clubs and 4 hearts, no spade stopper
- 2D: 11-14 HCP, 1435
- 2H: 15-17 HCP, 5+
clubs and 4 hearts, no spade stopper
- 2S: 11-14 HCP, 4414 or
4405
- 2NT: 15-17 HCP, 5-4,
stopper in spades
- 3C: 15-17 HCP, 6+
clubs and 4 hearts
- 3D: 15+ HCP, 1435
- 3H: 6+5+ clubs and
hearts
- 3S: 15-17 HCP, 4414 or
4405
- 3NT: 18-19 HCP, 5-4,
stopper in spades
- 2M:
15+ HCP, 4+ fit
- 3M: 10-11 HCP, 4-card
fit
- 4M: 12-14 HCP, 4-card
fit, no short suit
- 4D: 4-card fit in H/S
with 5422 concentrated in the 2 long suits
- Jump in M': 6+5+
- Double Jump in M': Splinter
- 3C:
Invitational
- 3D: Invitational
- 1NT: 12-14 HCP, balanced, may
have 4-card major suit(s)
- 2M: 5+4+, reverse
- 2NT: 18-19 HCP, balanced, may
have 4-card major suit(s)
- 3M: Splinter
- 1M: Forcing for one round,
4+ suit
- 1S
- 1NT
- 3H: 15-17 HCP,
4315/4351
- 2D/C (the other
minor): Same but 12-14 OR 18-19
- 2H: 14-16 HCP,
4315/4351/4324/4342
- 1NT: 12-14HCP, balanced
- 2C: Non-forcing
Checkback
- 2D: Forcing
Checkback
- 2M: Sign off, 5+ suit
- 3M: 6+ suit, limit
(usually with good suit)
- 2H after 1S: Sign-off,
5+5+
- Reverse or jump in a new suit: 5+5+
, Non-forcing
- 2NT: 18-19HCP, balanced
- 3C: Wolf sign off
- 3H after 1S: 5+5+ in
majors, slam interest
- 4H after 1S: 5+5+ in
majors, choice of game
- 4M: Sign off
- Other: Natural, forcing
- New suit: Not forcing
- Jump (or reverse) in new
suit: Forcing
- Repeat opening suit: Not
forcing, 5+ suit
- Jump in opening suit: Not
forcing, 6+ good suit
- Double jump in new suit:
Splinter. Fit in responder's suit
- 2/3M: Limit, 4+ fit
- 4M: Sign-off, 6+4+
- 4C/D: Slam try in
responder's suit with a good 5+ opening suit
- 3NT: 4+ fit, strongest
possible bid, balanced or semi-balanced
- 3C over 1D or 2D over 1C:
Good 6+ suit, weaker than 2C over 1D
- 3D over 1C: Pre-empt
- 4C over 1D or 4D over 1C:
Good suit and big fit
- 2/3/4H/S: Pre-empt
- 1NT: 8-10 HCP over 1C; 6-10
HCP over 1D
- 2NT: Values for 3NT,
short in the other minor
- 2NT: Invitation to 3NT
- 3NT: Sign off, no interest
in slam
Responses after
opponent’s Takeout DBL
- Simple & Jump
raises not
inverted
- 1NT: To play
- 2NT: 5+ fit limit or
stronger; Round forcing
- 1/1: Natural, forcing
- 2/1: Natural, non-forcing
- RDBL: 9+ HCP, does not
deny 4-card fit
- Jump shift: Weak, constructive
- Double jump shift (if not game): Good suit and fit in opener's
suit
Responses after opponent's
natural over-call
- Simple & Jump raises not
inverted
- NT: Stopper, limit
- DBL: Negative up to 4D
- New suit: Natural, round-forcing
- Cue-bid: Asking for a
stopper or 4+ fit, limit+
- Jump cue-bid: Splinter
- Jump shift: Weak, constructive
- Double jump shift (if not game): Good suit and fit in opener's
suit