1NT: 15-17 HCP with a balanced hand
- 2C: Stayman, does not necessarily have a 4-card major
- 2D: No 4-card major.
- 2H: 5+ hearts and 4+ spades, weak to invitational
- 2S: 5+ spades. May not have 4 hearts. Invitational
- 2NT: Invitational
- 3C/D: Natural, round forcing. Usually has good game values, but is afraid
of one suit for 3NT.
- 3H: 5+ spades and 4 hearts (Smolen). With 6+ spades 4H is a transfer
after opener’s 3NT.
- 3S: 5+ hearts and 4 spades (Smolen). With 6+ hearts 4D is a transfer
after opener’s 3NT.
- 3NT: Sign off.
- 2H: 4+ hearts
- 2S: 5+ spades, invitational
- 2NT: Invitational
- 3C/D: Natural, round forcing. Usually has good game values, but is afraid
of one suit for 3NT.
- 3S/4C/D: Splinter
- 2S: 4+ spades
- 2NT: Invitational
- 3C/D: Natural, round forcing. Usually has good game values, but is afraid
of one suit for 3NT.
- 3H: Natural, forcing
- 4C/D/H: Splinter
- 2NT: 4-4 in majors. Responder transfers to hearts/spades by bidding 3C/D
or 4C/D.
- 2D/H: Transfer to hearts/spades
- 2H/S: Accepting the transfer
- 2S: Weak, 5+5+ in majors
- 2NT: 5 hearts/spades, invitation
- 3H/S: 6+ hearts/spades, invitation
- 3C/D: Natural, Game Forcing
- 3H over 2S: 5+5+ in the majors, slam invitation
- 4H over 2S: 5+5+ in the majors, game
- 4C/D or 3S/4H: Splinter with 6+ hearts/spades
- 4H/S: 6322
- 4NT: QST with 5332
- 5H/S: QST with 6322
- 5NT: Josephine
- 2NT: Max, Hxx fit
- Other: Max, 4+ fit
- 2S/3C: Transfer to clubs/diamonds (at least hope for game if diamonds)
- 2NT: Club fit and max
- 3C/D: Otherwise
- 3D/H/S: 3-card fragment
- 3NT: Short in the other minor
- 4C/D: Forcing
- 4D/5C: Splinter
- 4H/S: Splinter
- 4NT: QST
- 3D: Sign off
- 3H/S: Slam invitation with a long suit
- 3NT: To play
- 4C/D: 5+5+ in majors with a better heart/spade suit
- 4H/S: To play
- 4NT: Quantitative