2C: Strong Multi
- 2D: The usual bid
- 2H/S: 5+ suit, 18-22 HCP
- 2NT: 20-21 HCP, balanced (see 2NT opening for
the developments)
- 3C/D: 6+ suit, 18-22 HCP
- 3H/S: 7+ suit, 15-17 HCP, 8 or 8.5 tricks
- 3NT: To play. Usually with 9 tricks in hand.
- 4C/D: Short suit with 5+5+ in the majors
- 4H/S: 8+ suit, 8.5 or 9 tricks
- 2H/S: 5+ suit in a yarborough
- 2NT: 10-11 HCP, balanced, stoppers or semi-stoppers in all suits
- 3C/D/H/S: HHxxxx or better suit and nothing else
- 4C/D/H/S: AKQJxxx or better suit and nothing else
Responses after opponent's DBL
- 2D/H/S: 5+ suit in a yarborough
- Pass: Weak, no other 5+ suit
- RDBL: Enough to play a game
- Others: Unchanged
Responses after opponent's overcall
- Pass: Weak
- DBL: Some strength
- Others: Unchanged (i.e. 2H/S is weak)