Defensive carding
Basics
- General Priority of signals
(in this order):
- Attitude
- Count
- Suit Preference
- UDCA (Upside-Down Count and
Attitude)
- Low encourages, High
discourages
- High-Low = odd number,
Low-High = even number of cards in the suit
- Low = preference for lower suit, High = preference for higher
suit
- Count in a suit which has
already been played: Present
Upside Down
Leads
- Opening leads against any
contract
- Ten: AJ10(x),
KJ10(x),
QJ10(x), 109(x), 10x
- Nine: A109(x),
K109(x),
Q109(x), 98(x),
9x
- Other opening leads against
NT
- 4th
best: from a good suit
- Top or 2nd
best: from a poor suit
- Ace: A(x), AK(x)
- King: AKJT(x), KQT9(x),
KQJ(x)
- Queen: KQ(x), QJ(x),
AQJ(x),
AQ10(x)
- Jack: J10(x)
- Ace asks for attitude,
King – for an unblock (count if nothing to unblock)
- Other opening leads against
suit contracts
- 3rd
best with an even-number-of-cards suit
- Lowest with an
odd-number-of-cards suit
- xxxxxx,
xxxxx,
xxxx, xxx,
xx
- Ace: AK, AKxx, AKxxxx,
...
- King: KQJ(x),
AKx,
AKxxx,
AKxxxxx,
...
- Queen: Qx,
KQx(x),
AKQ(x), QJ
- Jack: Jx,
QJx(x), J10(x)
- Opening leads against
contracts at level 5 or higher AND against 3+ level preempts
- A asks for attitude
- K asks for count
- Leads later in the card play
- Low: encouraging
- High: discouraging
- 3rd
best with an even-number-of-cards suit
- Lowest with an
odd-number-of-cards suit
- Standard honor leads (top
of sequence)
- Honor leads through
declarer may be inverted to show stiff holding
- Honor after an honor lead
shows present standard count (i.e. K followed by J with KQJxxx)
Suit preference
- Smith echo against NT
- Signaling in a known long
suit
- Highest and lowest spots
are suit preference
- Honors are suit preference
- Middle spot shows positive
attitude
- Suit preference in first
discard
- Low: the suit of the
discard
- High Even: the higher
suit
- High Odd: the lower suit
- Suit preference from xxx(x)
in a suit played by partner
- Lowest: always attitude
(encouraging)
- If there is an obvious
shift
- Highest: Strong
demand to shift
- 2nd highest: Weak
demand to shift
- Else highest and 2nd
highest show suit preference
- Suit preference in suit
(other than trumps) played by declarer - same as above.
- Suit preference in the trump
suit - same as above
Esoteric
- Surrogate & Compound
Count
- Count may be given in a
suit (surrogate) other than the suit of interest itself. This usually
occurs with a threatening suit in dummy and when the surrogate suit is
unambiguous (no need to signal count in it for example).
- Moreover a precise count
is given in such circumstances
- Even followed by Even
= 0 or 4
- Odd followed by Odd =
1 or 5
- Even followed by Odd =
2 or 6
- Odd followed by Even =
3 or 7
- Safeguard signals: a Hi-Lo
in a surrogate suit (usually the first one played by declarer) tells
partner that he needs to "cover" in the threat suit (in other terms
shows strength in the threat suit). This is similar to Smith to some
degree.
- Ruff Alerts
- A winner lead out of
sequence is an alert. Partner must do the unusual thing (ruff or not)
- A suit preference to an
obvious suit when giving partner a ruff guarantees a high honor (i.e. K
stiff so partner can under-lead his A)
- 2-suit cash outs
- 3/lowest spot leads
- A or K from doubleton
- Higher from touching
honors: even
- Lower from touching
honors: odd
- Otherwise (cannot lead a
spot and has no touching honors): the timing of the play of the 2
suits gives count (Hinterland) - cashing a trick in the 2nd suit immediately
shows an even number
of cards